Product & UX Design
UX Design in Practice: Research, Wireframes, and Usability
Design Experiences People Actually Want to Use
12 lessons4 modules9h 13m durationintermediate level
About this course
Intermediate UX designers often know the vocabulary but struggle to execute a coherent, evidence-driven process from research brief to tested prototype. This course closes that gap by walking through each phase — discovery, definition, ideation, and validation — with specific tools, real templates, and worked examples drawn from commercial product contexts. You will build the judgment to make defensible design decisions, run your own usability tests, and communicate your work clearly to clients and stakeholders.
Curriculum
Module 1: Discovery: Understanding Users Before You Design
- Planning a Research Brief That Earns Stakeholder Buy-InPreview
- Running Interviews That Surface Behaviour, Not Opinion🔒
- Affinity Mapping: Turning Raw Notes Into Design Insights🔒
Module 2: Definition: Personas, Journey Maps, and Problem Framing
- Building Personas That Drive Decisions, Not Decorate Walls🔒
- Journey Mapping: Exposing the Gaps Between Intent and Experience🔒
- How to Write a Problem Statement That Focuses the Design Team🔒
Module 3: Structure and Wireframing: Designing Before You Design
- Information Architecture: Organising Content Users Can Actually Navigate🔒
- Wireframing: Communicating Structure Without Getting Distracted by Style🔒
- Prototyping for Learning: From Sketch to Clickable in 90 Minutes🔒
Module 4: Validation: Usability Testing and Heuristic Evaluation
- Moderated Usability Testing: Running Sessions That Generate Actionable Data🔒
- Unmoderated Testing and Remote Research🔒
- Heuristic Evaluation: Expert Review Using Nielsen's 10 Principles🔒
Powered by StretchLearn