Skip to main content
Prototyping & Product Design

Prototype to Product: Build, Test, and Iterate Like a Designer

Stop guessing. Start prototyping.

12 lessons4 modules9h 0m durationintermediate level

Instructor: StretchLearn Faculty

About this course

Prototyping is the fastest way to make an idea real enough to test — before you invest weeks building something nobody wants. This intermediate course covers the full prototyping toolkit: fidelity frameworks, paper and digital methods, Figma interactive components, micro-interactions, and structured usability testing. By the end you will have a repeatable process for turning any concept into a testable prototype, running feedback sessions, and iterating with confidence.

Curriculum

Module 1: Fidelity, Speed, and the Right Tool for the Moment3 lessons
Module 2: Interactive Prototyping in Figma3 lessons
  • Figma Prototype Fundamentals: Flows, Connections, and Triggers🔒50m
  • Component States and Interactive Components🔒48m
  • Overlays, Modals, and Complex Navigation Patterns🔒45m
Module 3: Micro-Interactions and Motion Design3 lessons
  • What Micro-Interactions Are Actually For🔒37m
  • Animation Principles for Product Designers🔒44m
  • Prototyping Micro-Interactions in Figma🔒52m
Module 4: Testing, Feedback, and Iteration3 lessons
  • Planning a Usability Test for a Prototype🔒46m
  • Running the Session: Facilitation That Gets Real Data🔒48m
  • Synthesis and Iteration: Turning Observations Into Decisions🔒50m
Powered by StretchLearn