Illustration & Lettering
Flat Illustration
Make flat illustration that looks designed, not default
12 lessons4 modules9h 35m durationbeginner level
About this course
Flat illustration looks simple but the good work is engineered: a small locked palette, a single light direction, and depth built from flat shapes instead of gradients. This course teaches the whole pipeline from grid and shape language to a reusable component set, using Figma, Illustrator, and a tight color system. You finish with a cohesive spot-illustration set you can drop straight into a real product.
Curriculum
Module 1: What Flat Illustration Actually Is
- Flat, semi-flat, and flat 2.0 on one spectrumPreview
- Why flat became the default of the 2010s🔒
- Setting up Figma or Illustrator for flat work🔒
Module 2: Color and Shape: The Engine of Flat
- Building a limited palette that still has range🔒
- Constructing anything from primitive shapes🔒
- Silhouette, negative space, and readability🔒
Module 3: Depth Without Gradients
- One light source, flat shadow shapes🔒
- Long shadows, highlights, and the semi-flat step up🔒
- Designing flat characters that have personality🔒
Module 4: Scenes, Sets, and Shipping
- Composing a full flat scene🔒
- Building a consistent illustration set🔒
- Exporting, naming, and handing off to developers🔒
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