Graphic & Brand Design
Event & Conference Design
Design an event people remember before they walk in
12 lessons4 modules10h 20m durationbeginner level
About this course
Event design is graphic design under real-world pressure: fixed dates, physical scale, a printer deadline you cannot move, and screens of every size. This course teaches the craft of building an event brand and then systemising it into deliverables that hang together, the programme, wayfinding and signage, stage and lower-third graphics, social and digital screens, and merchandise. You work in Figma, InDesign, and Canva, learn print and large-format specs, and finish able to design, package, and hand off a complete conference identity that survives contact with vendors and a live show floor.
Curriculum
Module 1: From Brief to Event Brand System
- What an Event Identity Actually Has to DoPreview
- Reading the Brief and Setting the Concept🔒
- Logo Lockup, Type, Colour, and Motif🔒
Module 2: Print: Programmes, Badges, and the Print Process
- Designing the Conference Programme and Guide🔒
- Badges, Lanyards, and Tickets🔒
- Print Production: Bleed, CMYK, and the Print Shop🔒
Module 3: Environment and Stage: Signage, Wayfinding, and Screens
- Wayfinding and Signage Systems🔒
- Stage Design, Backdrops, and Step-and-Repeat🔒
- Holding Slides, Lower Thirds, and Motion Graphics🔒
Module 4: Social, Swag, and the Handoff
- Social Media and Digital Promotion Kit🔒
- Merchandise and Swag People Actually Keep🔒
- Brand Guide, File Organisation, and Vendor Handoff🔒
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